Post by ///hmn' on May 31, 2015 12:41:40 GMT
Download the coopmod here kpdownloads.ezewh.com/mods/Co-op_Mod/Coop_Mod_10_Windows.zip
(extract the mod to ur kingpin directory after overwrite the existing server.cfg file)
////|| All the instrucion starts with ////|| plz don't remove these lines to get get errors in console.
////|| Just remove the first 2 // to enable something or change the numbers or chars.
////|| Of some commands that always start with set.
////|| Plz note if you enable to much you get errors in console also.
////|| disable this if you don't want your server to show up on the internet
set public 1
//set port 31513
////|| The following master server can be accessed by browsers other than and including GameSpy
setmaster 65.112.87.186
setmaster master.qtracker.com:27900
setmaster 68.142.232.32:27243
setmaster gsm.qtracker.com
////|| toggle automatic downloading for clients
////|| default allow_download 1
//set allow_download 1
////|| toggle automatic downloading of maps for clients
////|| default allow_download_maps 1
//set allow_download_maps 1
////|| toggle automatic downloading of models for clients
////|| default allow_download_models 1
//set allow_download_models 1
////|| toggle automatic downloading of skins for clients
////|| default allow_download_players 1
//set allow_download_players 1
////|| set maximum number of clients that can play on the server at any one time
set maxclients 6
////|| set the server name (what appears in gamespy server browers lists)
set hostname "Kingpin-Example-Coop"
////|| enable sv_entbuild mode
////|| don't use this if you want to see peeps cheat just leave it then to set deverloper 0
////|| you will see defenly when it's on becouse you will see all spawn points
////|| and can't pickup any items
//set sv_entbuild 0
////|| enable developer mode
////|| used for seeing console not used in delicated server
////|| or it used to enable set cheats 1
//set developer 1
////|| enable cheats
//set cheats 0
////|| enable no spec mode
////|| default nospec 0
//set no_spec 0
////|| enable anti-spawn camp
////|| default anti_spawncamp 0
//set anti_spawncamp 0
////|| enable anti-bunny hopping
////|| default anti_bunnyhopping 0
//set anti_bunnyhopping 0
////|| enable anti-rocket jump
////|| default anti_rocketjump 0
//set anti_rocketjump 0
////|| enable random items if there .rif file in mapconfigs dir
////|| only works in deathmatch
////|| default random_items 0
//set random_items 1
////|| enable random spawning
////|| only works in deathmatch
////|| default random_spawn 0
//set random_spawn 1
////|| set the idle client when somebody doesn't do a thing but don't spec
////|| default idle_client 120
//set idle_client 0
////|| enable locational damage in multiplayer mode (different damage for head, torso, leg hits) [Flags: *]
////|| enable this if running a fast server with few clients, it eats up a good deal of CPU time if lots of clients
////|| this got no use in coop mode only
////|| use this to shoot of limbs
set dm_locational_damage 1
////|| set the remote console (rcon) password
//set rcon_password "xyz"
////|| set the number of messages a player must send (in flood_persecond time) to be considered flooding
//set flood_msgs 0
////|| set the time (in seconds) that a player can send flood_msgs before being considered to be flooding
//set flood_persecond 4
////|| set the time (in seconds) that a player cannot send any messages after flooding
//set flood_waitdelay 7
////|| set the value of a variable (or create a new variable with the given value and flags). 'set' itself is not required unless creating a new variable. Flags are 'S' to make variable appear in serverinfo list and 'U' to make variable appear in userinfo list. Common variables used by server admins to provide more info to server browsers (give them the 'S' flag) are: admin, email, location
//set Admin "Examples" s
//set E-mail-Admin "youre@email.com" s
//set location "The World"
//set Last-Updated "1-1-1999" s
////|| disable props in deathmatch mode
////|| default enable_props 1
//set enable_props 0
////|| maxrate sets the maximum amount of bandwidth (bytes per second) that any one client can occupy
////|| 3000 = 28.8kbps modem speed
////|| 4000 = 56k modem
////|| 5000 = 64k ISDN
////|| etc.
////|| default maxrate 25000
//set maxrate 25000
////|| set server password required for clients to join the server (none or "" disables password) [Flags: U]
//set password ""
////|| use deathmatch 1 if coop is 0
set deathmatch 0
////|| enable cooperative play mode
set coop 1
////|| enable teamplay mode in multiplayer (i.e. bagman) [Flags: L]
////|| teamplay 0: Free for all Deathmatch
////|| teamplay 1: Team Bagman
////|| teamplay 2: Team Bagman with no falling cash
////|| teamplay 3: Team Bagman
////|| teamplay 4: Team Deathmatch
////|| default teamplay 0
//set teamplay 0
////|| set amount of cash one team must get to change to the next map [Flags: S]
////|| default cashlimit 0
//set cashlimit 0
////|| the score that will cause a map change when any player achieves it [Flags: S]
////|| default fraglimit 0
//set fraglimit 0
////|| set the time (in minutes) between server map changes (assuming cashlimit is not attained first) [Flags: S]
////|| default timelimit 0
//set timelimit 0
////|| DMFLAGS define the game rules.
////|| DEFAULT: can't hurt team (if teamplay), weapons stay, spawn farthest
//set dmflags 788
////|| hurt team (not recommended)
//set dmflags 532
////|| Summary of DMFLAGS (add these together)
////|| DF_NO_HEALTH 1 (no health items)
////|| DF_AUTO_JOIN_TEAM 2 (new players join team with least players)
////|| DF_WEAPONS_STAY 4
////|| DF_NO_FALLING 8 (no falling damage)
////|| DF_SAME_LEVEL 32 (stay on current map)
////|| DF_MODELTEAMS 128 (in normal deathmatch, players with same skin don't hurt each other)
////|| DF_NO_FRIENDLY_FIRE 256 (no damage on team mates)
////|| DF_SPAWN_FARTHEST 512
////|| DF_FORCE_RESPAWN 1024
////|| DF_INFINITE_AMMO 8192
////|| DF_FIXED_FOV 32768 (don't allow clients to alter FOV)
////|| this got no use in coop mode default flags for coop are dmflags 788
//set dmflags 1812
////|| set the coop-player diffecultry level
////|| 0 = Novice
////|| 1 = Easy
////|| 2 = Medium
////|| 3 = Hard
////|| 4 = Real
set skill 2
////|| Disable the new pawn o matic guy.
//set pawnomatic_exit 1
////|| load a map (.bsp assumed if no extension on file) a demo (if .dm2 extentsion used), or a picture (if .pcx or .tga extension used)
map kpcut1
Create